Card Designs

Each NomNom GameKit contains specially designed cards that enable you to flexibly stock your games with hundreds of different foods, and compliment them with other cards representing actions the player can or must take while playing the game.

Each card is essentially a curated template that when combined with the hundreds of including stickers (including blanks) to create nicely produced prototype game pieces for your game.

Cards are divided into two groups…

Food Cards

IMG_5801.jpg

Our Food Cards are color coded to USDA MyPlate colors, with additional cards for fats & oils, condiments, and non-dairy beverages.  Specific spots on each card contain places to write in serving size, calories, pricing, title, and specific alerts & modifiers that could affect player decision making during play.
IMG_5809IMG_5807

For example, you want to add pineapples as a food choice to your game.  Start with a blank fruit card.

Then using the supplied stickers, and data from leading nutrition data Web sites fill in the card adding modifiers for 100% Organic, Low Fat, and the high Vitamin C content.

There are over 250 food cards in each kit and we’ll soon allow you to directly order additional card-sets from our supplier DriveThruCards in the coming weeks.

Action Cards

IMG_5800

Each NomNom GameKit includes a set of over 100 Action Cards that you can use to add required, or optional player actions to your games.  Action Cards include color coding of Green (Go!), Red (Stop!), Yellow (Caution), and Black that can be use to suit your games or generate any number of creative ideas.  Basic +, -, X, and blank symbols on each card make them easy to use for actions like add a card, discard, or draw 3X.  Blank areas on the cards combined with our sticker sheets makes it easy to further augment your cards into dynamic elements of play.

IMG_5811IMG_5810For example, you want to make an action in your game that when triggered by play requires a player to pick a condition chip up and apply it to one of their family members for the game which subsequently might require them to deal with making different nutritional choices for the remainder of the game.

Starting with a blank action card, you add an chip icon, using the  + suited card variant.  Writing instructions to further help players understand the desired action to undertake.